
Liberation of Undermine
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Vexie and the Geargrinders
Balance Vexie Talents
Feral Vexie Talents
- Hold your 3rd use of
Force of Natureand your 2nd use of
CA/
Incarnation to make use of both inside lust for intermission damage amp.
- Pool AP for easy movement if you're targeted by
Spew Oil.
- Can use
Mass Entanglementon the Support Rig adds in intermission on mythic difficulty.
- Use first set of cooldowns on pull, and if necessary, hold
Berserk/
Convoke the Spirits for intermissions. Continue to use
Tiger's Furyon cooldown.
- Use
Barkskinwhen soaking
Oil Canister on mythic difficulty.
- You can back away from the boss and utilize
Wild Chargein
Cat Formto get behind the boss quickly for intermission, if there is still an oil puddle in the way.
- Use
Predatory Swiftnessproc on
Entangling Rootsduring intermission to keep Support Rig's away from melee. If you're on the first one, you'll need to refresh later in the phase.
- For the third Support Rig of each phase, you can use
Mass Entanglementor
Ursol's Vortexpaired with
Entangling Vortexand it will last long enough.

Cauldron of Carnage
Balance Cauldron Talents
Feral Cauldron Talents
- Can swap out
Stellar Flarefor
Wild Surgesif it makes the fight easier for you.
Stellar Flarecan gain some value in intermission if you manage to keep it up on both targets.
- On Torq (gorilla) side, pool AP for easier movement to better dodge swirlies before boss uses
Thunderdrum Salvo. Do not get cut off and don't cut off others with your swirlie!
- Can use
Mass Entanglementon the
Voltaic Image adds as they fixate players.
- On Flarendo (dino) side, position close to boss and
Wild Chargeto the bomb soak.
- During the intermissions, make sure to dot up both Flarendo and Torq.
- After intermissions, use
Skull Bashor
Wild Chargeto charge to whichever boss you are attacking. Be mindful of the ground when you do so.
- On Torq (gorilla) side, stack with melee, and stagger
Pool Drops in a predictable direction across the boss.
- Any
Voltaic Images you miss with
Mass Entanglementcan instead be rooted with
Entangling Roots, using
Predatory Swiftnessprocs.
- If you're forced out of melee on Flarendo (dino) side, take advantage of
Lunar Inspiration, bad casts and overcapping combo points is better than overcapping energy. (That being said, try to not be stuck out of melee)
- Use defensives for
Scrapbomb detonations. This will still damage you on Torq's side of the arena.

Rik Reverb
Balance Rik Reverb Talents
Feral Rik Reverb Talents
- Commit defensives when soaking Amplifier Pylons.
- On mythic difficulty, be proactive when targeted by
Faulty Zap to break the shield on the pylons.
- The boss is immune during the intermission, save cooldowns for after it ends!
- Intermissions are a superb time to use
Bear Forminto
Frenzied Regeneration.
- When the boss casts
Sparkblast Ignition, try to
Primal Wrathas many Pyrotechnics as you can.

Stix Bunkjunker
Balance Stix Talents
Feral Stix Talents
- You should probably play Balance instead.
- You can optionally replace
Lunar Inspirationwith
Rampant Ferocityfor more AoE, if you're able to get the mobs stacked well enough.
- Use lorrgs to double check which add sets to use cooldowns on. Generally the first set of adds are not necessary to send your cooldowns on as your raid has lust running for this.
- If you are the only Moonkin on your team, you can use
Growlto taunt the boss before he uses the first
Electromagnetic Sorting of the fight so you are not eligible to get picked for ball on the harder sets of the fight until the very end when the boss has cycled through every player.
- You should cap on AP before the boss is about to use
Electromagnetic Sorting and start casting
Starfalla few seconds before the boss starts casting and use your cooldowns as he begins casting and keep casting
Starfall.
- Your Starfall will rip aggro on the Junkyard Hyena's that spawn around the room. Be careful of your positioning here. Try to be close to a tank that can take the threat from you. Consider using
Ursol's Vortexor ask for an external if you're in danger.
- Make sure to prioritize damaging Territorial Bombshells. These are the highest priority add, as running into them will wipe your raid.
- Stix Bunjunker Kill Video
- At the end of each intermission, you can quickly re-enter melee range via
Wild Charge.

Sprocketmonger Lockenstock
Feral Sprocketmonger Talents
Balance Sprocketmonger Talents
- Feral is generally a better spec for this fight as the heavy movement can feel rough for Moonkin and melee generally has an easier time on this boss.
- If you get chosen to soak a far mine, run out quickly as the timing on some of the mine sets are very tight.
- Consider getting a sound cue or countdown for when to run out and bait the
drill mechanic.
- Be wary of using Wild Charge as you can hit a mine on the conveyor belt, someone with another color or a drill on the ground.
- Sprocketmonger Kill Video.

One-Armed Bandit
Feral One-Armed Bandit Talents
- TBD
- TBD

Mugzee
Feral Mug'Zee Talents
- TBD
- TBD

Chrome King Gallywix
Feral Gallywix Talents
- TBD
- TBD