Balance Druid Compendium

Written by: Gamz, Vinter

Patch: 11.2
Updated: 26th of January, 2026

News

THE DREAMGROVE COMPENDIUM WILL BE UPDATED FOR SEASON 1 OF MIDNIGHT. EXPECT THE UPDATE SOMETIME BETWEEN EXPANSION RELEASE AND SEASON 1 RELEASE.

Midnight Changes

The beta build for the Midnight expansion is in full swing and the Dreamgrove community has spent some time posting feedback about the upcoming changes in this forum post. The thoughts in the post are gathered from the community after testing the updates. If you care, then please engage with the post and voice your opinion as well in a respectful manner!

Below will be a short summary of the upcoming changes.

Current Bugs

  • There are no widely known current bugs. If you find any, message Gamz through the Dreamgrove discord and let him know and it'll be put in here!

Rotation

THE ROTATION SECTION IS NOT YET UPDATED FOR THE MIDNIGHT REWORK. CHECK BACK BEFORE THE START OF SEASON 1!

Openers

Start casting at max range 4 seconds before pull.
Spell 190984 icon
x2
Spell 194153 icon
Spell 164812 icon
Spell 164815 icon
Spell 194223 icon
Spell 197626 icon
x3
Press Force of Nature iconForce of Nature into CA iconCA. Spend AP so you're below 40 before using Convoke the Spirits iconConvoke the Spirits. Immediately press CA iconCA again after the channel ends and spend Dryad's Favor iconDryad's Favor.
Spell 190984 icon
x2
Spell 194153 icon
Spell 164812 icon
Spell 164815 icon
Spell 205636 icon
Spell 194223 icon
Spell 197626 icon
x2
Spell 391528 icon
Spell 194223 icon
Spell 197626 icon
x2
Press Force of Nature iconForce of Nature 2 globals into your Dryad iconDryad window. Pool AP to spend Dryad's Favor iconDryad's Favor inside your CA iconCA and Force of Nature iconForce of Nature window.
Spell 194223 icon
Spell 197626 icon
x2
Spell 205636 icon
Spell 391528 icon
Spell 197626 icon
Spell 190984 icon
Spell 197626 icon
Spell 190984 icon
Spell 197626 icon
Cast Wrath iconWrath 2 seconds before pull, then pull the boss with Starfire iconStarfire and apply dots before entering Eclipse iconEclipse.
Spell 190984 icon
Spell 194153 icon
Spell 164812 icon
Spell 164815 icon
Spell 194153 icon
Spell 197626 icon
x2

Single Target Priority

What is a priority list?

When reading the priority lists below, you should not think of these as steps to be followed in a specific order. At any given point in combat, you should cast the first ability on the list that you are able to cast, provided the conditions for its use are met.

Keeper of the Grove - ST

Elune's Chosen - ST

AoE Priority (2+ targets)

Keeper of the Grove - AoE

Elune's Chosen - AoE

Rotational Details

Eclipses and Fillers

Use Owlkin Frenzy iconOwlkin Frenzy procs to enter Solar Eclipse, inside Lunar Eclipse or inside CA iconCA/Incarnation iconIncarnation if Starfire will hit 2 or more targets. Keep in mind that Warrior of Elune iconWarrior of Elune charges are consumed before Owlkin Frenzy iconOwlkin Frenzy procs.

Whirling Stars iconWhirling Stars is a talent that changes your CA iconCA/Incarnation iconIncarnation cooldown to a charge system, with a 100s recharge. In Keeper of the Grove, you want to overlap these charges with Force of Nature iconForce of Nature and Convoke the Spirits iconConvoke the Spirits or just Force of Nature iconForce of Nature if your CA iconCA/Incarnation iconIncarnation will recharge before Convoke iconConvoke comes back off cooldown.

In a raid scenario where you pull a boss with both charges up, you want to use your 1st charge on pull, and your 2nd charge when you gain Dryad's Favor iconDryad's Favor during your Force of Nature iconForce of Nature window.

In an M+ scenario, if you're talented into Incarnation: Chosen of Elune iconIncarnation: Chosen of Elune instead of Convoke iconConvoke, you want to use your Whirling Stars iconWhirling Stars charges at any time where you can overlap with Force of Nature iconForce of Nature.

When using Elune's Chosen iconElune's Chosen and not talented into Convoke iconConvoke, you can use Whirling Stars iconWhirling Stars right after entering an Eclipse iconEclipse that procs Sundered Firmament iconSundered Firmament, but this is not a major gain. If you're using Elune's Chosen iconElune's Chosen and you're talented into Convoke iconConvoke, you want to overlap your Whirling Stars iconWhirling Stars charge with your Convoke iconConvoke cooldown.

When using Nature's Grace iconNature's Grace you should make sure to start casting your Wrath iconWrath/Starfire iconStarfire when the duration of your active Eclipse iconEclipse is shorter than the cast time of your Wrath iconWrath/Starfire iconStarfire. This will make sure that you always keep 1 stack of Nature's Grace iconNature's Grace when entering your new Eclipse iconEclipse. This can be tricky to pull off consistently when cycling between Lunar Eclipse iconLunar Eclipse. Try to bank some AP for the end of Eclipse iconEclipse if you need to fill a GCD to time your Wrath iconWrath cast correctly.

If you are approaching a pack in mythic+ you can cancelaura your Nature's Grace iconNature's Grace and spell-queue 2 Wrath iconWrath casts while the tank is walking towards the pack before you've entered combat, this will make it so you are in Lunar Eclipse iconLunar Eclipse and have 2 stacks of Nature's Grace iconNature's Grace up for faster Starfire iconStarfire casts whenever you've finished spreading your dots. This can be tricky to pull off, especially if your tank is chaining a lot of packs. Keep in mind that the moment you enter combat, spreading Sunfire iconSunfire and Moonfire iconMoonfire becomes the highest priority.

You can use the macro below and replace your existing Wrath iconWrath keybind with it to cancel Nature's Grace iconNature's Grace when you're out of combat to help with this.

#showtooltip
/cast Wrath
/cancelaura [nocombat] dreamstate

Talents

Raid

NOTE

These builds are templates that will serve you well in most cases. For specific builds and explanations for each boss, check out the raid guide and click the "Balance" checkbox.

Never Take
Optional
Take

Class Tree

Rake
Frenzied Regeneration
Rejuvenation
Starfire
Grievous Wounds
Thrash
Ursoc's Spirit
Wild Growth
Starsurge
Rip
Verdant Heart
Remove Corruption
Moonkin Form
Maim
Killer Instinct
1/2
Ironfur
Improved Barkskin
Hibernate
Nurturing Instinct
2/2
Sunfire
Primal Fury
Thick Hide
Light of the Sun
Natural Recovery
Astral Influence
Wild Charge
Soothe
Renewal
Starlight Conduit
Feline Swiftness
Well-Honed Instincts
Matted Fur
Stampeding Roar
Lingering Healing
Typhoon
Ursol's Vortex
Oakskin
Perfectly-Honed Instincts
Instincts of the Claw
Lycara's Teachings
2/2
Lore of the Grove
Gale Winds / Incessant Tempest
Innervate
Incapacitating Roar / Mighty Bash
Ursine Vigor
Improved Stampeding Roar
Circle of the Heavens
Lycara's Inspiration
Symbiotic Relationship
Forestwalk
Fluid Form
Heart of the Wild
Nature's Vigil

Hero Tree

Dream Surge
Treants of the Moon
Expansiveness
Protective Growth
Power of Nature
Cenarius' Might
Potent Enchantments
Early Spring
Control of the Dream
Blooming Infusion
Harmony of the Grove

Specialization Tree

Eclipse
Shooting Stars
Solar Beam
Solstice
Force of Nature
Twin Moons
Wild Surges
Nature's Balance
Nature's Grace
Aetherial Kindling
Astral Smolder
Celestial Alignment
Umbral Intensity
Sunseeker Mushroom
Stellar Amplification
Soul of the Forest
Whirling Stars
Touch the Cosmos
Astronomical Impact
Cosmic Rapidity
2/2
Crashing Star
Umbral Embrace
Hail of Stars
Starlord
2/2
Waning Twilight
Sundered Firmament / Orbit Breaker
Balance of All Things
2/2
Umbral Inspiration
Power of Goldrinn
Rattle the Stars
Astral Communion
Harmony of the Heavens
Convoke the Spirits
Fury of Elune / New Moon
Denizen of the Dream
Elune's Guidance
Radiant Moonlight
Never Take
Optional
Take

Class Tree

Rake
Frenzied Regeneration
Rejuvenation
Starfire
Grievous Wounds
Thrash
Ursoc's Spirit
Wild Growth
Starsurge
Rip
Verdant Heart
Remove Corruption
Moonkin Form
Maim
Killer Instinct
1/2
Ironfur
Improved Barkskin
Hibernate
Nurturing Instinct
2/2
Sunfire
Primal Fury
Thick Hide
Light of the Sun
Natural Recovery
Astral Influence
Wild Charge
Soothe
Renewal
Starlight Conduit
Feline Swiftness
Well-Honed Instincts
Matted Fur
Stampeding Roar
Lingering Healing
Typhoon
Ursol's Vortex
Oakskin
Perfectly-Honed Instincts
Instincts of the Claw
Lycara's Teachings
2/2
Lore of the Grove
Gale Winds / Incessant Tempest
Innervate
Incapacitating Roar / Mighty Bash
Ursine Vigor
Improved Stampeding Roar
Circle of the Heavens
Lycara's Inspiration
Symbiotic Relationship
Forestwalk
Fluid Form
Heart of the Wild
Nature's Vigil

Hero Tree

Boundless Moonlight
Moon Guardian
Lunar Insight
Glistening Fur
Lunar Amplification
Atmospheric Exposure
Elune's Grace
Lunar Calling
The Light of Elune
Lunation
The Eternal Moon

Specialization Tree

Eclipse
Shooting Stars
Solar Beam
Solstice
Warrior of Elune
Twin Moons
Wild Surges
Nature's Balance
Nature's Grace
Aetherial Kindling
Astral Smolder
Celestial Alignment
Umbral Intensity
Sunseeker Mushroom
Stellar Amplification
Soul of the Forest
Whirling Stars
Touch the Cosmos
Astronomical Impact
Cosmic Rapidity
2/2
Crashing Star
Umbral Embrace
Hail of Stars
Starlord
2/2
Waning Twilight
Sundered Firmament
Balance of All Things
2/2
Umbral Inspiration
Power of Goldrinn
Rattle the Stars
Astral Communion
Harmony of the Heavens
Incarnation: Chosen of Elune
Fury of Elune
Denizen of the Dream
Elune's Guidance
Radiant Moonlight

Mythic+

The following are dungeon talent builds that will always serve you well but mind that there can be some variations based on your group comp or affixes. Do not be afraid of swapping some talents out if you think it can help your group.

Both hero trees are viable and perform very close to each other. Feel free to choose the one you prefer. For additional information on what talents you can swap out for other specific talents, check the talent explanation section below.

Never Take
Optional
Take

Class Tree

Rake
Frenzied Regeneration
Rejuvenation
Starfire
Grievous Wounds
Thrash
Ursoc's Spirit
Wild Growth
Starsurge
Rip
Verdant Heart
Remove Corruption
Moonkin Form
Maim
Killer Instinct
0/2
Ironfur
Improved Barkskin
Hibernate
Nurturing Instinct
2/2
Sunfire
Primal Fury
Thick Hide
Light of the Sun
Natural Recovery
Astral Influence
Wild Charge
Soothe
Renewal
Starlight Conduit
Feline Swiftness
Well-Honed Instincts
Matted Fur
Stampeding Roar
Lingering Healing
Typhoon
Ursol's Vortex
Oakskin
Perfectly-Honed Instincts
Instincts of the Claw
Lycara's Teachings
2/2
Lore of the Grove
Gale Winds / Incessant Tempest
Innervate
Incapacitating Roar
Ursine Vigor
Improved Stampeding Roar
Circle of the Heavens
Lycara's Inspiration
Symbiotic Relationship
Forestwalk
Fluid Form
Heart of the Wild
Nature's Vigil

Hero Tree

Dream Surge
Treants of the Moon
Expansiveness
Protective Growth
Power of Nature
Cenarius' Might
Grove's Inspiration
Early Spring
Control of the Dream
Blooming Infusion
Harmony of the Grove

Specialization Tree

Eclipse
Shooting Stars
Solar Beam
Solstice
Force of Nature
Twin Moons
Wild Surges
Nature's Balance
Nature's Grace
Aetherial Kindling
Astral Smolder
Celestial Alignment
Umbral Intensity
Sunseeker Mushroom
Stellar Amplification
Soul of the Forest
Whirling Stars
Touch the Cosmos
Astronomical Impact
Cosmic Rapidity
2/2
Crashing Star
Umbral Embrace
Hail of Stars
Starlord
2/2
Waning Twilight
Sundered Firmament / Orbit Breaker
Balance of All Things
2/2
Umbral Inspiration
Power of Goldrinn
Rattle the Stars
Astral Communion
Harmony of the Heavens
Incarnation: Chosen of Elune
Fury of Elune / New Moon
Denizen of the Dream
Elune's Guidance
Radiant Moonlight
Never Take
Optional
Take

Class Tree

Rake
Frenzied Regeneration
Rejuvenation
Starfire
Grievous Wounds
Thrash
Ursoc's Spirit
Wild Growth
Starsurge
Rip
Verdant Heart
Remove Corruption
Moonkin Form
Maim
Killer Instinct
0/2
Ironfur
Improved Barkskin
Hibernate
Nurturing Instinct
2/2
Sunfire
Primal Fury
Thick Hide
Light of the Sun
Natural Recovery
Astral Influence
Wild Charge
Soothe
Renewal
Starlight Conduit
Feline Swiftness
Well-Honed Instincts
Matted Fur
Stampeding Roar
Lingering Healing
Typhoon
Ursol's Vortex
Oakskin
Perfectly-Honed Instincts
Instincts of the Claw
Lycara's Teachings
2/2
Lore of the Grove
Gale Winds / Incessant Tempest
Innervate
Incapacitating Roar
Ursine Vigor
Improved Stampeding Roar
Circle of the Heavens
Lycara's Inspiration
Symbiotic Relationship
Forestwalk
Fluid Form
Heart of the Wild
Nature's Vigil

Hero Tree

Boundless Moonlight
Moon Guardian
Lunar Insight
Glistening Fur
Lunar Amplification
Atmospheric Exposure
Elune's Grace
Lunar Calling
The Light of Elune
Lunation
The Eternal Moon

Specialization Tree

Eclipse
Shooting Stars
Solar Beam
Solstice
Warrior of Elune
Twin Moons
Wild Surges
Nature's Balance
Nature's Grace
Aetherial Kindling
Astral Smolder
Celestial Alignment
Umbral Intensity
Sunseeker Mushroom
Stellar Amplification
Soul of the Forest
Whirling Stars
Touch the Cosmos
Astronomical Impact
Cosmic Rapidity
2/2
Crashing Star
Umbral Embrace
Hail of Stars
Starlord
2/2
Waning Twilight
Sundered Firmament
Balance of All Things
2/2
Umbral Inspiration
Power of Goldrinn
Rattle the Stars
Astral Communion
Harmony of the Heavens
Incarnation: Chosen of Elune
Fury of Elune
Denizen of the Dream
Elune's Guidance
Radiant Moonlight
Never Take
Optional
Take

Class Tree

Rake
Frenzied Regeneration
Rejuvenation
Starfire
Grievous Wounds
Thrash
Ursoc's Spirit
Wild Growth
Starsurge
Rip
Verdant Heart
Remove Corruption
Moonkin Form
Maim
Killer Instinct
0/2
Ironfur
Improved Barkskin
Hibernate
Nurturing Instinct
2/2
Sunfire
Primal Fury
Thick Hide
Light of the Sun
Natural Recovery
Astral Influence
Wild Charge
Soothe
Renewal
Starlight Conduit
Feline Swiftness
Well-Honed Instincts
Matted Fur
Stampeding Roar
Lingering Healing
Typhoon
Ursol's Vortex
Oakskin
Perfectly-Honed Instincts
Instincts of the Claw
Lycara's Teachings
2/2
Lore of the Grove
Gale Winds / Incessant Tempest
Innervate
Incapacitating Roar
Ursine Vigor
Improved Stampeding Roar
Circle of the Heavens
Lycara's Inspiration
Symbiotic Relationship
Forestwalk
Fluid Form
Heart of the Wild
Nature's Vigil

Hero Tree

Boundless Moonlight
Moon Guardian
Lunar Insight
Glistening Fur
Lunar Amplification
Atmospheric Exposure
Elune's Grace
Lunar Calling
The Light of Elune
Lunation
The Eternal Moon

Specialization Tree

Eclipse
Shooting Stars
Solar Beam
Solstice
Warrior of Elune
Twin Moons
Wild Surges
Nature's Balance
Nature's Grace
Aetherial Kindling
Astral Smolder
Celestial Alignment
Umbral Intensity
Sunseeker Mushroom / Wild Mushroom
Stellar Amplification
Soul of the Forest
Whirling Stars
Touch the Cosmos
Astronomical Impact
Cosmic Rapidity
2/2
Crashing Star
Umbral Embrace
Hail of Stars
Starlord
2/2
Waning Twilight
Sundered Firmament
Balance of All Things
1/2
Umbral Inspiration
Power of Goldrinn
Starweaver / Rattle the Stars
Astral Communion
Harmony of the Heavens
Incarnation: Chosen of Elune
Fury of Elune
Denizen of the Dream
Elune's Guidance
Radiant Moonlight

Talent Explanations

Top Section Explained

Middle Section Explained

Bottom Section Explained

  • For the Balance Druid spec tree there are currently a solid number of talent iterations to choose from that don't provide a meaningful increase to your damage. Talents like Soul of the Forest iconSoul of the Forest, Crashing Star iconCrashing Star, Touch the Cosmos iconTouch the Cosmos, Hail of Stars iconHail of Stars, Umbral Inspiration iconUmbral Inspiration and Sundered Firmament iconSundered Firmament are mostly interchangeable in ST with Keeper of the Grove, which is the recommended hero talent for raid encounters. Below there will be short explanations for each talent. Keep in mind that most of these options don't provide any changes in your rotation or decision making.

Top Section

Middle Section

Bottom Section

The key differences between the two different hero trees lie mainly in their distinct damage profiles. Elune's Chosen iconElune's Chosen has a very flat damage graph with solid damage over the fights duration and mainly revolves around keeping good uptime casting Starfire iconStarfire. This has been solidified in Season 3 with the new tier set iconnew tier set reducing the value of generating Astral Power since you can only proc the free Starsurge iconStarsurge casts whenever you generate Astral Power with Starfire iconStarfire. In ST scenarios you forego talents like Nature's Balance iconNature's Balance, Rattle the Stars iconRattle the Stars, Touch the Cosmos iconTouch the Cosmos and Convoke the Spirits iconConvoke the Spirits because these either help generate Astral Power iconAstral Power or reduce the cost of spenders. Elune's Chosen iconElune's Chosen is generally a stronger pick in M+ as the flat damage profile fits a dungeon scenario better than Keeper of the Grove iconKeeper of the Grove's burst oriented cooldown windows.

Keeper of the Grove iconKeeper of the Grove revolves around doing big damage in your Force of Nature iconForce of Nature window and using the window to fit all your high damaging abilities in. The Season 3 tier set iconSeason 3 tier set also plays into this, spawning a Dryad iconDryad that does solid damage during its duration. 3% of the damage you do during the window your Dryad iconDryad is active gets pooled into a buff increasing the damage of your next 2 Starsurge iconStarsurge casts whenever the Dryad iconDryad despawns. The damage profile from Keeper of the Grove iconKeeper of the Grove fits well for raid content and is not as taxing as Elune's Chosen iconElune's Chosen when it comes to movement. The Dryads Favor buff is capped to 10x your intellect whenever the Dryad iconDryad despawns. With 715 ilvl you will have around 120k intellect, which makes the cap be 1.2m, and means you will have to do 40m damage inside your Dryad iconDryad window in order to hit this cap.

Since Elune's Chosen iconElune's Chosen mainly revolves around casting Starfire iconStarfire and having uptime, it is natural that this hero tree values Haste more heavily, where as Keeper of the Grove iconKeeper of the Grove values direct damage stats like Crit and Versatility more, this can cause a noticeable difference in your Top Gear when simming different talent builds.

Keeper of the Grove iconKeeper of the Grove compliments Convoke iconConvoke pretty well when you use it with the dmg increase from Harmony of the Grove iconHarmony of the Grove and Celestial Alignment iconCelestial Alignment. Convoke iconConvoke is also good for priority damage and boss fights in M+. Incarnation: Chosen of Elune iconIncarnation: Chosen of Elune is good for AoE scenarios, or in situations where Convoke iconConvoke would use spells on targets you don't want to hit. Incarnation: Chosen of Elune iconIncarnation: Chosen of Elune also pairs well with Whirling Stars iconWhirling Stars in M+, giving you very consistent cooldowns on most packs, and allows for more flexibility in when your damage spikes, as opposed to Convoke iconConvoke. If you're playing Convoke iconConvoke in M+, you should use it in AoE with the conditions outlined in the "Rotation" section.

Control of the Dream iconControl of the Dream lets you hold on to either Celestial Alignment iconCelestial Alignment/Incarnation iconIncarnation, Convoke iconConvoke or Force of Nature iconForce of Nature for up to 15 seconds without losing a use, subtracting the amount of time you held the ability from its cooldown.

Depending on the fight timer, this talent is stronger than Power of the Dream iconPower of the Dream which it shares a choice node with. As always, you should research the fight you are preparing for on warcraftlogs or sim your character to make an educated guess.

Gearing & Consumables

Stat Priority

WARNING

Sim yourself using Raidbots Top Gear. Do not follow any stat priorities.

Gems and Enchants

Slot
Gems1x Elusive Blasphemite iconElusive Blasphemite or Culminating Blasphemite iconCulminating Blasphemite mixed with whatever gems sim the highest for your character.
WeaponThe one that sims the highest for your character.
ChestCrystalline Radiance iconCrystalline Radiance
CloakChant of Winged Grace iconChant of Winged Grace
LegsSunset Spellthread iconSunset Spellthread
WristChant of Armored Avoidance iconChant of Armored Avoidance
BootsScout's March iconScout's March or Defender's March iconDefender's March
RingYou should always sim your own character to determine what enchant to use in this slot

Consumables

Type
PotionsTempered Potion iconTempered Potion
FoodFeast of the Midnight Masquerade iconFeast of the Midnight Masquerade or Beledar's Bounty iconBeledar's Bounty
FlasksFlask of Alchemical Chaos iconFlask of Alchemical Chaos or Flask of Tempered Mastery iconFlask of Tempered Mastery
Weapon RuneAlgari Mana Oil iconAlgari Mana Oil

Embellishments & Crafted Items

For Season 3 and Manaforge Omega, crafting a Two-Hand Staff iconTwo-Hand Staff with Ascension iconAscension early will be a preferred option for most players. Remember to always sim your character to decide what your best option is.


Embellishments for this season don't offer a substantial gain, so it's important that you always sim your character using Raidbots Top Gear before making any gearing decision, but here are some guidelines:

Darkmoon Sigil: Ascension iconDarkmoon Sigil: Ascension and Writhing Armor Banding iconWrithing Armor Banding

This is a solid all-round choice for both single target and AoE. The Darkmoon Sigil: Ascension iconDarkmoon Sigil: Ascension can be crafted on any weapon. If you go this route, you should aim to craft this on a two-handed weapon early, and craft the Writhing Armor Banding iconWrithing Armor Banding on a low stat budget slot, preferably on the belt or wrist slot. Keep in mind that this embellishment only stacks during combat, making it a lot less valuable in mythic+. This option is generally worse later in the season when you can get either of the weapons with special effects.


Duskthread Lining iconDuskthread Lining or Dawnthread Lining iconDawnthread Lining

These are buffs that give you versatility or critical strike when you're above 80% hp. They are decent choices for mythic+, depending on the uptime you can get. These embellishments can not be crafted on weapons or jewelry. If you go for this choice, you should aim to craft them on two low stat budget slots, notably the wrist or belt slots.


Elemental Focusing Lens iconElemental Focusing Lens

This is a solid all-round choice for single target and mythic+. It's a random damage proc effect, where the type of damage is determined based on what kind of gems you are wearing. Equipping more gems or changing the type does not matter for the damage output. If you go for this choice, you should aim to craft two of them on low stat budget slots, notably the belt, ring, neck or wrist slots.

Trinkets

WARNING

Remember to always sim your character using Top Gear on Raidbots. The following list is a rough estimate and assumes highest item level version of the trinkets and can change depending on tuning.

TierTrinketDescription
S TierAstral Antenna iconAstral AntennaPrimary stat stick with passive crit effect. Very good for both hero talents.
Araz's Ritual Forge iconAraz's Ritual Forge2 minute on-use with crit stat stick. Gives a lot of primary stat, decaying over 30 seconds.
A TierDiamantine Voidcore iconDiamantine VoidcoreMastery stat stick. Has a 2 set effect with weapons from the raid with Voidglass Kris iconVoidglass Kris and Voidglass Spire iconVoidglass Spire.
Signet of the Priory iconSignet of the Priory2 minute on-use. Gives your highest secondary stat when used.
Azhiccaran Parapodia iconAzhiccaran ParapodiaHaste stat stick with passive damage and intellect effect from the new dungeon.
Lily of the Eternal Weave iconLily of the Eternal Weave1:30m on-use. Gives Mastery when used. Drops from the new dungeon.
So'leah's Secret Technique iconSo'leah's Secret TechniqueRegular stat stick trinket. Use on someone in your raid and give them some of their higher stat, and giving you a bigger amount of thier highest stat.
Empowering Crystal of Anub'ikkaj iconEmpowering Crystal of Anub'ikkajGives random secondary stat on proc.
B TierAra-Kara Sacbrood iconAra-Kara SacbroodHaste stat stick with a moderately good effect.
Naazindhri's Mystic Lash iconNaazindhri's Mystic Lash
Gigazap's Zap-Cap iconGigazap's Zap-Cap
Incorporeal Essence-Gorger iconIncorporeal Essence-Gorger
C TierHarvester's Edict iconHarvester's Edict
Mereldar's Toll iconMereldar's Toll
Essence-Hunter's Eyeglass iconEssence-Hunter's Eyeglass
Miniscule Mailemental in an Envelope iconMiniscule Mailemental in an Envelope

Trinket Sim (this sim will expire, contact Gamz on discord if it's currently broken)

Cartel Chip Purchases

These are the highest value items you should consider buying with your Dinar/Bullion/Cartel Chip during turbo boost. The best purchase for you will depend on what your main form of content is, what items you are eligible to buy and what items you currently have. These are listed roughly in order of priority, but sims can vary depending on your character. This list assumes you have access to these items at mythic difficulty.

  1. Voidglass Kris
  2. Interloper's Reinforced Sandals iconInterloper's Reinforced Sandals
  3. Araz's Ritual Forge iconAraz's Ritual Forge
  4. Astral Antenna
  5. Diamantine Voidcore

Items from M+:

  1. Azhiccaran Parapodia iconAzhiccaran Parapodia
  2. Lily of the Eternal Weave iconLily of the Eternal Weave
  3. Signet of the Priory

Notable off-spec suggestions: Feral: Spellstrike Warplane iconSpellstrike Warplane. This is a good weapon for Feral, and Feral generally uses the same trinkets as Balance does. Guardian: Brand of Ceaseless Ire iconBrand of Ceaseless Ire this is an incredibly good tank trinket. Resto: Nexus King's Command iconNexus King's Command.

FAQ

Q: Why can't I enter Solar Eclipse?

A: Because you are talented into Lunar Calling iconLunar Calling.

Q: How can I proc Waning Twilight iconWaning Twilight without Wild Mushroom iconWild Mushroom or Stellar Flare iconStellar Flare?

A: With Astral Smolder iconAstral Smolder.

Q: I am talented into Lycara's Teachings iconLycara's Teachings, but the Mastery on my character panel is not showing right value, is it bugged?

A: The Mastery % displayed in your character panel shows the value of the Astral Invocation iconAstral Invocation spell, which is the damage increased on targets affected by Sunfire iconSunfire and Moonfire iconMoonfire and not the full effect of your Mastery.

Q:What is Astral damage?

A: Astral damage is both Arcane and Nature damage. Effects that buff Nature spells also applies to Astral spells, and effects that buff Arcane spells likewise also applies to Astral spells. For example, Solar Eclipse multiplies the damage of all Nature & Astral spells by 1.15x, and Lunar Eclipse multiplies the damage of all Arcane & Astral spells by 1.15x. If you have both eclipses, Astral spells get 1.15 * 1.15 = 1.3225x multiplier, while Nature & Arcane spells get 1.15x.

Keep in mind that class buffs only affect class spells so if a trinket does nature or arcane damage they are not affected by our buffs to these spell schools.

Q: Do our dots snapshot?

A: No, all of our periodic damage (like Moonfire iconMoonfire, Sunfire iconSunfire, Stellar Flare iconStellar Flare) do NOT snapshot, everything is dynamic. This means any dots gain/lose the damage bonus upon entering/leaving the Eclipse that buffs them and whenever any other stat/damage increases are applied/expire.

Q: Is there a target count where spreading Sunfire or Moonfire is not worth it?

A: No, having your DoT effects up increases your damage done to the target. The conditions for spreading Sunfire and Moonfire are tied to how long the target will live, and not how many targets there are.

Q: How do I sim for M+?

A: It is generally recommended that you steer away from simming unrealistic scenarios like "5 target 40 seconds" as they are likely to give skewed results. Balance Druid stats don't really change much depending on target count either, so you will be perfectly fine just using the default "1 target 5 minute patchwerk" options. If your intention is to sim for mythic+, you can create a route using Keystone Guru and click the "simulate" option to generate a SimC string. For a guide on how to set this up, you can look at this video from Shadarek. The video explains how to do it for Demon Hunter, but the difference to Balance Druid is only in which raid buff to choose. Alternatively, you can use the MDT Sim WeakAura which allows you to create a route in-game using the Mythic Dungeon Tools addon. Please keep in mind that ST damage is still a big part of mythic+.

Q: I've seen a lot of people running build X instead of Y in Mythic+, is X better?

A: Try them out and make an informed decision! Most differences between builds are based on variables like target count, comps, combat timer or utility needed.

Q: I'm doing really low damage in Mythic+, what am I doing wrong?

A: If you double-checked your rotation and still feel like you're underperforming you could just be playing low keys, together with classes that have very bursty damage profiles. When playing a Balance Druid, mobs need to live long enough for you to actually start doing damage, which is something that doesn't really happen in keys lower than 12+. Consider focusing a bit more on ST or trying another spec, but take into account the fact that DPS isn't everything in a key.

Q: I've read the priority list and I think my rotation looks correct but I'm still doing very low damage. What could be the reason?

A: Log one of your fights and check it with warcraftlogs and wowanalyzer. The main thing to check is if you're always casting: the timeline should have no downtime and, as close to zero as possible, cancelled casts. Another common issue is incorrectly planning your movement and wasting casts on dots: you should always have enough AP to cover some distance just by using spenders.

Q: I have read through the Compendium and I have some questions that are not outlined in this FAQ?

A: If you have any questions, you can go to the Dreamgrove discord server and then ask in there. This guide should cover everything you need, but there could always be some things left out or not considered. Remember, you are not guaranteed to receive the answer you would like.

Additional Resources

Macros

Orbital Strike macro:

#showtooltip
/cast [@cursor] Celestial Alignment

Force of Nature macro:

#showtooltip
/cast [@cursor] Force of Nature

Trinket macro:

If you are using an on-use trinket that should go along with your cooldowns, use the following macro (/13 for top trinket slot, and /14 for bottom trinket slot)

#showtooltip
/use 13
/use 14
/cast [@cursor] Celestial Alignment

Cancelaura Macros

Cancelling Starlord

Cancelling Starlord is entirely optional and is neither a DPS gain nor loss.

If you want to engage in this entirely optional method without incurring a DPS loss, you should aim to cancel Starlord at any point in an Eclipse window where the buff is currently at less than two seconds, and you are about to use Starsurge iconStarsurge to prevent overcapping.

#showtooltip
/cancelaura Starlord

Cancelling Dreamstate

#showtooltip
/cast Wrath
/cancelaura [nocombat] dreamstate

Useful UI Bits

**Balance UI

The following links lead to various Balance Druid WeakAura packs. These contain everything that's recommended to track to play at a high level. None of these are particular better or more useful than others, and which one you should use is up to your personal preference.

Jundies Plater Profile

This profile for Plater is among the most used and asked about public nameplate profiles for Moonkins, having customized color and priority depending on the type of mob in M+.

Simc Code Directory

Item Strings for Simming

String to Sim Tier Set (paste in advanced below your simc addon output)

SimC String for Every Food/Flask Combination (paste in advanced below your simc addon output)

Race Sim

String to Sim Race (paste in advanced below your simc addon output)

Current APL