Feral Druid Compendium

Written by: Crazymeow

Patch: 12.0
Updated: 3rd of April, 2026

Rotation

Single Target

What is a priority list?

When reading the priority lists below, you should not think about these as steps to follow in a specific order. At any given point in combat, you should cast the first thing in the list that you are able to cast.

The way this section is written is very formulaic and has the same structure as the Action Priority List (APL) used in sims.

Pre-Combat:

  1. If you have it, precast Algethar Puzzle Box iconAlgethar Puzzle Box
  2. Prowl iconProwl
  3. Tiger's Fury iconTiger's Fury immediately before Rake iconRake
  4. Rake iconRake from stealth.

Select which talents you have to filter the priority list:

Sample Single-Target Opener
Spell 383781 icon
Spell 5215 icon
Spell 5217 icon
Spell 1822 icon
Spell 106951 icon
Spell 1236616 icon
Spell 274838 icon
Spell 1079 icon
Spell 391528 icon
Spell 22568 icon

Puzzlebox use is prepull. Main idea of the opener is to get into your cooldowns as quickly as possible. If you know you will hold later, or that you wont lose any cooldown uptime, you can opt to delay by getting a 4+ combo point Rip up and then using Berserk/Feral Frenzy. Probably want to delay Algethar's Puzzle Box iconAlgethar's Puzzle Box until after you Rip iconRip if so. You must do delayed opener without Feral Frenzy iconFeral Frenzy talented. Skip Convoke the Spirits iconConvoke the Spirits and the ensuing Ferocious Bite iconFerocious Bite in the listed order if you do not have it talented.

Single Target Priority List:

Highest Priority: Cooldowns
  1. Tiger's Fury iconTiger's Fury on cooldown
  2. Berserk iconBerserk with Tiger's Fury iconTiger's Fury. You can hold this for Convoke iconConvoke if for whatever reason they are misaligned, and you won't lose a cast doing so.
Second Priority: Finishers
  1. Rip iconRip if all of these are true:
    • You have at least 4 combo points.
    • Rip iconRip is missing or in pandemic range.
    • Tiger's Fury iconTiger's Fury is up, or won't be up before Rip iconRip expires.
  2. Ferocious Bite iconFerocious Bite with at least 4 combo points (5 during Incarn iconIncarn/Berserk iconBerserk) at the lowest energy possible.
Last Priority: Generators
  1. Rake iconRake if any of these are true:
  2. Shred iconShred to continue generating combo points.

TIP

You can instead only use Lunar Inspiration Moonfire iconMoonfire in pandemic for a small loss in dps (~0.1-0.2%) if tracking it is too much for now.

Multi Target

Select which talents you have to filter the priority list:

Sample m+ Opener
Spell 1822 icon
x3
Spell 383781 icon
Spell 5217 icon
Spell 285381 icon
Spell 106951 icon
Spell 1236616 icon
Spell 1243807 icon
Spell 22568 icon
Spell 391528 icon

The exact opener you should choose will have a ton of variables. The Rake iconRake casts are dual-purpose: They generate combo points, and they delay you going into cooldowns instantly (which risks you dying from threat). You can prepull Prowl iconProwl if the Rake iconRake stun won't be problematic. You may need to cast more Rake iconRakes in order to reach 5 combo point in opener. Replace Rake iconRake with Swipe iconSwipe if target count is high enough to justify. If you already have combo points from a previous pull, You may even open with Primal Wrath iconPrimal Wrath directly. Always cast Algethar's Puzzle Box iconAlgethar's Puzzle Box before using cooldowns. Do not use Frantic Frenzy iconFrantic Frenzy until the group is stacked. You may want to wait anyways so the tank can get aggro.

AoE priority list (2+ targets):

Highest Priority: Cooldowns

TIP

Use your single target spells on higher healthed/priority mobs

  1. Tiger's Fury iconTiger's Fury on cooldown. Delay a few seconds as needed for Incarnation iconIncarnation/Berserk iconBerserk.
  2. Berserk iconBerserk. This should always be paired with Tiger's Fury iconTiger's Fury.
Second Priority: Finishers
  1. Apply Rip iconRip to targets at 4+ combo points. Also, maybe talent into Primal Wrath iconPrimal Wrath?
  2. Ferocious Bite iconFerocious Bite at 4+ combo points
Last Priority: Generators
  1. Swipe iconSwipe.

TIP

In dungeons, with Killing Strikes iconKilling Strikes and Incarn iconIncarn talented, spread out the Shadowmeld iconShadowmeld and Prowl iconProwl casts such that you get more Killing Strikes iconKilling Strikes resets. Even if it means you don't take advantage of Pouncing Strikes iconPouncing Strikes.

Talents

Class Talent Explanations

Never Take
Niche
Optional
Take

Class Tree

Rake
Frenzied Regeneration
Rejuvenation
Starfire
Grievous Wounds
Swipe
Ursoc's Spirit
Wild Growth
Starsurge
Rip
Verdant Heart
Remove Corruption
Moonkin Form
Maim
Killer Instinct
2/2
Ironfur
Improved Barkskin
Hibernate
Nurturing Instinct
2/2
Sunfire
Primal Fury
Thick Hide
Skull Bash
Natural Recovery
Astral Influence
Wild Charge
Soothe
Aessina's Renewal
Starlight Conduit
Feline Swiftness
Well-Honed Instincts
Matted Fur
2/2
Stampeding Roar
Lingering Healing
Typhoon
Ursol's Vortex
Oakskin
Perfectly-Honed Instincts
Instincts of the Claw
Lycara's Teachings
2/2
Lore of the Grove
Gale Winds / Incessant Tempest
Gift of the Wild
Incapacitating Roar / Mighty Bash
Ursine Vigor
Improved Stampeding Roar
Circle of the Wild
Lycara's Inspiration
Symbiotic Relationship
Forestwalk
2/2
Fluid Form
Heart of the Wild
Innervate
Top Gate Explained

Rejuvenation iconRejuvenation: Does too little healing and takes you out form

Wild Growth iconWild Growth: Better healing, but not enough to justify leaving form. It is not usable for defensive purposes as its a smart heal that does not care about your target.

Ironfur iconIronfur: Most damage we take as dps role is magical or pierces armor. In the times its not, Frenzied Regeneration iconFrenzied Regeneration and Bear Form iconBear Form are already enough.

Sunfire iconSunfire: Doesn't do much damage and can't use in Cat Form iconCat Form

Starfire iconStarfire: into Moonkin Form: Incredibly niche for times where you need access to moonkin Wild Charge iconWild Charge or more rarely, Flap iconFlap. In theory also provides a slight amount of damage if you are stuck out of melee with no other recourse.

Hibernate iconHibernate: Rarely, and almost always in dungeons, you can use this to remove a mob from a pack temporarily. Occasionally this can cause packs that path around to stop moving as it doesn't put you in combat.

Maim iconMaim: An expensive stun in a world where AoE stuns are prevalent.

Remove Corruption iconRemove Corruption: You will pretty much always talent this, but if you don't need to dispel anything it is droppable for the niche choices.

Nurturing Instinct iconNurturing Instinct: This increases the damage of Lunar Inspiration Moonfire iconMoonfire by a small amount if you have that talented. This isn't a particularly good talent otherwise but you can run out of things to choose that does something.

Middle Gate Explained

Starlight Conduit iconStarlight Conduit: Technically buffs convoke Wrath iconWrath but its such a small amount of damage that you should consider it zero value.

Lingering Healing iconLingering Healing: This benefit is far too minor. In theory it synergizes with Forestwalk; in practice, if you need more healing when Regrowth is about to fall off, you just cast it again.

Astral Influence iconAstral Influence: Primarily used to increase the range of Lunar Inspiration Moonfire iconMoonfire. Other uses are hyper-niche.

Matted Fur iconMatted Fur: This effect got doubled and is thus a much more intriguing take. Essentially if you run out of other stuff, this is where you dump your points.

Typhoon iconTyphoon: Displacement often finds a use in Raid. In keys its typically used as a soft-kick.

Ursol's Vortex iconUrsol's Vortex: Often paired with Typhoon iconTyphoon as a poor-man's sigil of chains. Excellent for kiting mobs or helping your tank do so. Particularly effective against mobs who fixate targets.

Mass Entanglement iconMass Entanglement: AoE root. For whenever you need more roots than you can already cast via Entangling Roots iconEntangling Roots.

Bottom Gate Explained

Symbiotic Relationship iconSymbiotic Relationship: This is severely undertuned. Never talent into it.

Ursine Vigor iconUrsine Vigor: Essentially limited to only m+. Its only use is to let you survive one-shots you otherwise wouldn't have. Typically only relevant in the highest key levels.

Gale Winds iconGale Winds: Rare, and essentially only in raid, for when you need to make Typhoon more reliably knock all of its intended targets.

Incessant Tempest iconIncessant Tempest: Rare, and almost always in Raid, for when you need to knock twice in less than 30 seconds.

Lore of the Grove iconLore of the Grove: If you talent Lunar Inspiration iconLunar Inspiration, you should probably talent this as well.

Perfectly-Honed Instincts iconPerfectly-Honed Instincts: Nets you more Well-Honed Instincts procs, which often come at a good time.

Incapacitating Roar iconIncapacitating Roar: In keys this is required. AoE soft-kick, doesn't move mobs around or anything, it just works. Use Fluid Form iconFluid Form to return back to Cat Form iconCat Form.

Fluid Form iconFluid Form: This is great quality of life and saves you GCDs whenever you find yourself shifting out of Cat Form iconCat Form. Particularly nice in keys to go along with Incapacitating Roar iconIncapacitating Roar and Bear Form iconBear Form.

Improved Stampeding Roar iconImproved Stampeding Roar: If you need nothing else, or if your raid leader tells you to talent into this.

Lycara's Inspiration iconLycara's Inspiration: An alternate defensive option for the 4% stamina. I consider this weaker than Forestwalk iconForestwalk but sometimes you have the free points, and other times you may just feel the increased health is more valuable than the healing taken increase.

Heart of the Wild iconHeart of the Wild: An extra defensive (bear) most of the time. That being said, the Wild Growth (caster) version is a solid amount of healing too, about 1.5 times your health pool split across 5 injured players in your group. Its healing is frontloaded too, so it has life-saving potential.

Innervate iconInnervate: If your healer demands it of you.

Raid Talents

CAUTION

These are guesses based on beta raid testing. These will almost certainly change.

These bosses are effectively single target. Crown: Dropling adds have very little hp, not enough to warrant pad. If p1 ends up being a painful prog point, you can consider Primal Wrath and Hunger for Battle, as Hunger for Battle is extremely good in phase 1 (though useless after). Midnight Falls: If crystals turn out to be a lot more frequent than I thought, you may want to grab Primal Wrath

Class Tree

Rake
Frenzied Regeneration
Rejuvenation
Starfire
Grievous Wounds
Swipe
Ursoc's Spirit
Wild Growth
Starsurge
Rip
Verdant Heart
Remove Corruption
Moonkin Form
Maim
Killer Instinct
2/2
Ironfur
Improved Barkskin
Hibernate
Nurturing Instinct
2/2
Sunfire
Primal Fury
Thick Hide
Skull Bash
Natural Recovery
Astral Influence
Wild Charge
Soothe
Aessina's Renewal
Starlight Conduit
Feline Swiftness
Well-Honed Instincts
Matted Fur
2/2
Stampeding Roar
Lingering Healing
Typhoon
Ursol's Vortex
Oakskin
Perfectly-Honed Instincts
Instincts of the Claw
Lycara's Teachings
2/2
Lore of the Grove
Gale Winds / Incessant Tempest
Gift of the Wild
Incapacitating Roar / Mighty Bash
Ursine Vigor
Improved Stampeding Roar
Circle of the Wild
Lycara's Inspiration
Symbiotic Relationship
Forestwalk
2/2
Fluid Form
Heart of the Wild
Innervate

Hero Tree

Thriving Growth
Hunt Beneath the Open Skies
Strategic Infusion
Wildstalker's Power
Green Thumb
Lethal Preservation
Flower Walk
Bond with Nature
Bursting Growth
Resilient Flourishing
Patient Custodian
Implant
Rampancy
Vigorous Creepers

Specialization Tree

Tiger's Fury
Omen of Clarity
Coiled to Spring
Primal Wrath
Merciless Claws
Predator
Double-Clawed Rake
Sabertooth
Tireless Energy
2/2
Pouncing Strikes
Taste for Blood
Survival Instincts
Dreadful Bleeding
Sudden Ambush
Moment of Clarity
Savage Fury
Berserk
Panther's Guile
Rampant Ferocity
Infected Wounds
Tiger's Tenacity
Wild Slashes
Berserk: Heart of the Lion
Blood Spattered
Soul of the Forest
Carnivorous Instinct
1/2
Frantic Momentum
2/2
Saber Jaws
0/2
Apex Predator's Craving
Feral Frenzy
Convoke the Spirits
Lacerating Claws
Veinripper / Rip and Tear
Lunar Inspiration
Focused Frenzy
Ashamane's Guidance
Hunger for Battle
Circle of Life and Death
Unseen Predator
4/4
On Salhadaar you can maybe play Twin Sprouts instead. If you want more AoE, remove Panther's Guile for Rampant Ferocity. The idea is you dump your load (frantic frenzy+primal wrath) on small adds and then move to the big adds.

Class Tree

Rake
Frenzied Regeneration
Rejuvenation
Starfire
Grievous Wounds
Swipe
Ursoc's Spirit
Wild Growth
Starsurge
Rip
Verdant Heart
Remove Corruption
Moonkin Form
Maim
Killer Instinct
2/2
Ironfur
Improved Barkskin
Hibernate
Nurturing Instinct
2/2
Sunfire
Primal Fury
Thick Hide
Skull Bash
Natural Recovery
Astral Influence
Wild Charge
Soothe
Aessina's Renewal
Starlight Conduit
Feline Swiftness
Well-Honed Instincts
Matted Fur
2/2
Stampeding Roar
Lingering Healing
Typhoon
Ursol's Vortex
Oakskin
Perfectly-Honed Instincts
Instincts of the Claw
Lycara's Teachings
2/2
Lore of the Grove
Gale Winds / Incessant Tempest
Gift of the Wild
Incapacitating Roar / Mighty Bash
Ursine Vigor
Improved Stampeding Roar
Circle of the Wild
Lycara's Inspiration
Symbiotic Relationship
Forestwalk
2/2
Fluid Form
Heart of the Wild
Innervate

Hero Tree

Thriving Growth
Hunt Beneath the Open Skies
Strategic Infusion
Wildstalker's Power
Green Thumb
Lethal Preservation
Entangling Vortex
Bond with Nature
Bursting Growth
Resilient Flourishing
Patient Custodian
Implant
Rampancy
Vigorous Creepers

Specialization Tree

Tiger's Fury
Omen of Clarity
Coiled to Spring
Primal Wrath
Merciless Claws
Predator
Double-Clawed Rake
Sabertooth
Tireless Energy
1/2
Pouncing Strikes
Taste for Blood
Survival Instincts
Dreadful Bleeding
Sudden Ambush
Moment of Clarity
Savage Fury
Berserk
Panther's Guile
Rampant Ferocity
Infected Wounds
Tiger's Tenacity
Wild Slashes
Berserk: Heart of the Lion
Blood Spattered
Soul of the Forest
Carnivorous Instinct
0/2
Frantic Momentum
2/2
Saber Jaws
0/2
Apex Predator's Craving
Feral Frenzy
Convoke the Spirits
Lacerating Claws
Veinripper / Rip and Tear
Lunar Inspiration
Frantic Frenzy
Ashamane's Guidance
Hunger for Battle
Circle of Life and Death
Unseen Predator
4/4
You can use Hunger for Battle instead of Ashamane's Guidance if you want. Make sure to hold your 4min set of cds for the 4:30 set of adds if you do. You can remove Rampant Ferocity for Panther's Guile if you aren't able to sufficiently pad. Remove Tireless Energy for double-clawed rake if you're severely able to pad.

Class Tree

Rake
Frenzied Regeneration
Rejuvenation
Starfire
Grievous Wounds
Swipe
Ursoc's Spirit
Wild Growth
Starsurge
Rip
Verdant Heart
Remove Corruption
Moonkin Form
Maim
Killer Instinct
2/2
Ironfur
Improved Barkskin
Hibernate
Nurturing Instinct
2/2
Sunfire
Primal Fury
Thick Hide
Skull Bash
Natural Recovery
Astral Influence
Wild Charge
Soothe
Aessina's Renewal
Starlight Conduit
Feline Swiftness
Well-Honed Instincts
Matted Fur
2/2
Stampeding Roar
Lingering Healing
Typhoon
Ursol's Vortex
Oakskin
Perfectly-Honed Instincts
Instincts of the Claw
Lycara's Teachings
2/2
Lore of the Grove
Gale Winds / Incessant Tempest
Gift of the Wild
Incapacitating Roar / Mighty Bash
Ursine Vigor
Improved Stampeding Roar
Circle of the Wild
Lycara's Inspiration
Symbiotic Relationship
Forestwalk
2/2
Fluid Form
Heart of the Wild
Innervate

Hero Tree

Thriving Growth
Hunt Beneath the Open Skies
Strategic Infusion
Wildstalker's Power
Green Thumb
Lethal Preservation
Entangling Vortex
Bond with Nature
Bursting Growth
Resilient Flourishing
Patient Custodian
Implant
Rampancy
Vigorous Creepers

Specialization Tree

Tiger's Fury
Omen of Clarity
Coiled to Spring
Primal Wrath
Merciless Claws
Predator
Double-Clawed Rake
Sabertooth
Tireless Energy
1/2
Pouncing Strikes
Taste for Blood
Survival Instincts
Dreadful Bleeding
Sudden Ambush
Moment of Clarity
Savage Fury
Berserk
Panther's Guile
Rampant Ferocity
Infected Wounds
Tiger's Tenacity
Wild Slashes
Berserk: Heart of the Lion
Blood Spattered
Soul of the Forest
Carnivorous Instinct
0/2
Frantic Momentum
2/2
Saber Jaws
0/2
Apex Predator's Craving
Feral Frenzy
Convoke the Spirits
Lacerating Claws
Veinripper / Rip and Tear
Lunar Inspiration
Frantic Frenzy
Ashamane's Guidance
Hunger for Battle
Circle of Life and Death
Unseen Predator
4/4
Your first Frantic Frenzy should be in your 2nd tigers fury, during the first orb set. You can play Focused Frenzy instead for more dragon/intermission damage and significantly lower orb damage. You can instead play Twin Sprouts if you can maintain strong rake/rip uptime on both dragons the entire time they're up. Maybe talent Innervate.

Class Tree

Rake
Frenzied Regeneration
Rejuvenation
Starfire
Grievous Wounds
Swipe
Ursoc's Spirit
Wild Growth
Starsurge
Rip
Verdant Heart
Remove Corruption
Moonkin Form
Maim
Killer Instinct
2/2
Ironfur
Improved Barkskin
Hibernate
Nurturing Instinct
2/2
Sunfire
Primal Fury
Thick Hide
Skull Bash
Natural Recovery
Astral Influence
Wild Charge
Soothe
Aessina's Renewal
Starlight Conduit
Feline Swiftness
Well-Honed Instincts
Matted Fur
2/2
Stampeding Roar
Lingering Healing
Typhoon
Ursol's Vortex
Oakskin
Perfectly-Honed Instincts
Instincts of the Claw
Lycara's Teachings
2/2
Lore of the Grove
Gale Winds / Incessant Tempest
Gift of the Wild
Incapacitating Roar / Mighty Bash
Ursine Vigor
Improved Stampeding Roar
Circle of the Wild
Lycara's Inspiration
Symbiotic Relationship
Forestwalk
2/2
Fluid Form
Heart of the Wild
Innervate

Hero Tree

Thriving Growth
Hunt Beneath the Open Skies
Strategic Infusion
Wildstalker's Power
Green Thumb
Lethal Preservation
Entangling Vortex
Bond with Nature
Bursting Growth
Resilient Flourishing
Patient Custodian
Implant
Rampancy
Vigorous Creepers

Specialization Tree

Tiger's Fury
Omen of Clarity
Coiled to Spring
Primal Wrath
Merciless Claws
Predator
Double-Clawed Rake
Sabertooth
Tireless Energy
1/2
Pouncing Strikes
Taste for Blood
Survival Instincts
Dreadful Bleeding
Sudden Ambush
Moment of Clarity
Savage Fury
Berserk
Panther's Guile
Rampant Ferocity
Infected Wounds
Tiger's Tenacity
Wild Slashes
Berserk: Heart of the Lion
Blood Spattered
Soul of the Forest
Carnivorous Instinct
0/2
Frantic Momentum
2/2
Saber Jaws
0/2
Apex Predator's Craving
Feral Frenzy
Convoke the Spirits
Lacerating Claws
Veinripper / Rip and Tear
Lunar Inspiration
Frantic Frenzy
Ashamane's Guidance
Hunger for Battle
Circle of Life and Death
Unseen Predator
4/4
If you need 1 minute roar, remove a point from Forestwalk or Innervate.

Class Tree

Rake
Frenzied Regeneration
Rejuvenation
Starfire
Grievous Wounds
Swipe
Ursoc's Spirit
Wild Growth
Starsurge
Rip
Verdant Heart
Remove Corruption
Moonkin Form
Maim
Killer Instinct
2/2
Ironfur
Improved Barkskin
Hibernate
Nurturing Instinct
2/2
Sunfire
Primal Fury
Thick Hide
Skull Bash
Natural Recovery
Astral Influence
Wild Charge
Soothe
Aessina's Renewal
Starlight Conduit
Feline Swiftness
Well-Honed Instincts
Matted Fur
2/2
Stampeding Roar
Lingering Healing
Typhoon
Ursol's Vortex
Oakskin
Perfectly-Honed Instincts
Instincts of the Claw
Lycara's Teachings
2/2
Lore of the Grove
Gale Winds / Incessant Tempest
Gift of the Wild
Incapacitating Roar / Mighty Bash
Ursine Vigor
Improved Stampeding Roar
Circle of the Wild
Lycara's Inspiration
Symbiotic Relationship
Forestwalk
2/2
Fluid Form
Heart of the Wild
Innervate

Hero Tree

Thriving Growth
Hunt Beneath the Open Skies
Strategic Infusion
Wildstalker's Power
Green Thumb
Lethal Preservation
Entangling Vortex
Bond with Nature
Bursting Growth
Root Network
Patient Custodian
Twin Sprouts
Rampancy
Vigorous Creepers

Specialization Tree

Tiger's Fury
Omen of Clarity
Coiled to Spring
Primal Wrath
Merciless Claws
Predator
Double-Clawed Rake
Sabertooth
Tireless Energy
1/2
Pouncing Strikes
Taste for Blood
Survival Instincts
Dreadful Bleeding
Sudden Ambush
Moment of Clarity
Savage Fury
Berserk
Panther's Guile
Rampant Ferocity
Infected Wounds
Tiger's Tenacity
Wild Slashes
Berserk: Heart of the Lion
Blood Spattered
Soul of the Forest
Carnivorous Instinct
0/2
Frantic Momentum
2/2
Saber Jaws
0/2
Apex Predator's Craving
Feral Frenzy
Convoke the Spirits
Lacerating Claws
Rip and Tear
Lunar Inspiration
Frantic Frenzy
Ashamane's Guidance
Hunger for Battle
Circle of Life and Death
Unseen Predator
4/4
Note: On beta testing the timers were very poor for Frantic Frenzy. If things line up better once its live, then definitely switch Focused Frenzy to Frantic Frenzy.

Class Tree

Rake
Frenzied Regeneration
Rejuvenation
Starfire
Grievous Wounds
Swipe
Ursoc's Spirit
Wild Growth
Starsurge
Rip
Verdant Heart
Remove Corruption
Moonkin Form
Maim
Killer Instinct
2/2
Ironfur
Improved Barkskin
Hibernate
Nurturing Instinct
2/2
Sunfire
Primal Fury
Thick Hide
Skull Bash
Natural Recovery
Astral Influence
Wild Charge
Soothe
Aessina's Renewal
Starlight Conduit
Feline Swiftness
Well-Honed Instincts
Matted Fur
2/2
Stampeding Roar
Lingering Healing
Typhoon
Ursol's Vortex
Oakskin
Perfectly-Honed Instincts
Instincts of the Claw
Lycara's Teachings
2/2
Lore of the Grove
Gale Winds / Incessant Tempest
Gift of the Wild
Incapacitating Roar / Mighty Bash
Ursine Vigor
Improved Stampeding Roar
Circle of the Wild
Lycara's Inspiration
Symbiotic Relationship
Forestwalk
2/2
Fluid Form
Heart of the Wild
Innervate

Hero Tree

Thriving Growth
Hunt Beneath the Open Skies
Strategic Infusion
Wildstalker's Power
Green Thumb
Lethal Preservation
Entangling Vortex
Bond with Nature
Bursting Growth
Resilient Flourishing
Patient Custodian
Implant
Rampancy
Vigorous Creepers

Specialization Tree

Tiger's Fury
Omen of Clarity
Coiled to Spring
Primal Wrath
Merciless Claws
Predator
Double-Clawed Rake
Sabertooth
Tireless Energy
1/2
Pouncing Strikes
Taste for Blood
Survival Instincts
Dreadful Bleeding
Sudden Ambush
Moment of Clarity
Savage Fury
Berserk
Panther's Guile
Rampant Ferocity
Infected Wounds
Tiger's Tenacity
Wild Slashes
Berserk: Heart of the Lion
Blood Spattered
Soul of the Forest
Carnivorous Instinct
1/2
Frantic Momentum
2/2
Saber Jaws
0/2
Apex Predator's Craving
Feral Frenzy
Convoke the Spirits
Lacerating Claws
Veinripper / Rip and Tear
Lunar Inspiration
Focused Frenzy
Ashamane's Guidance
Hunger for Battle
Circle of Life and Death
Unseen Predator
4/4

Dungeon Talents

Our official recommendation will continue to be Druid of the Claw for mythic+. That being said, Wildstalker is more competitive than its ever been, and is extremely playable. Especially if you feel you need more single target. The main downside of Wildstalker is your ramp-up time is a bit longer (and its arguably more punishing as Rake uptime is more relevant). Due to this, I'd highly recommend Druid of the Claw in lower keys especially.

With these selected talents, in AoE, you will be spamming Rake iconRake on targets without it to generate combo points; Swiping with Sudden Ambush iconSudden Ambush procs.


If you're not getting good uptime on Hunger for Battle stacks/need more boss damage and aren't pulling mobs onto the boss; then you can remove it for something else. Rip and Tear iconRip and Tear is the pure AoE choice, whereas Carnivorous Instinct iconCarnivorous Instinct and Ashamane's Guidance iconAshamane's Guidance do both things fairly well.


Never Take
Niche
Optional
Take

Specialization Tree

Tiger's Fury
Omen of Clarity
Coiled to Spring
Primal Wrath
Merciless Claws
Predator
Double-Clawed Rake
Sabertooth
Tireless Energy
0/2
Pouncing Strikes
Taste for Blood
Survival Instincts
Dreadful Bleeding
Sudden Ambush
Moment of Clarity
Savage Fury
Berserk
Panther's Guile
Rampant Ferocity
Infected Wounds
Tiger's Tenacity
Wild Slashes
Berserk: Heart of the Lion
Blood Spattered
Soul of the Forest
Carnivorous Instinct
0/2
Frantic Momentum
2/2
Saber Jaws
0/2
Apex Predator's Craving
Feral Frenzy
Convoke the Spirits
Lacerating Claws
Veinripper / Rip and Tear
Lunar Inspiration / Chomp
Frantic Frenzy
Ashamane's Guidance
Hunger for Battle
Circle of Life and Death
Unseen Predator
4/4

With these selected talents, you begin swiping at 4 targets. Less thinking, more playing.


If you're not getting good uptime on Hunger for Battle stacks/need more boss damage and aren't pulling mobs onto the boss; then you can remove it for something else. Rip and Tear iconRip and Tear is the pure AoE choice, whereas Carnivorous Instinct iconCarnivorous Instinct and Ashamane's Guidance iconAshamane's Guidance are fairly good at both.


Never Take
Niche
Optional
Take

Specialization Tree

Tiger's Fury
Omen of Clarity
Coiled to Spring
Primal Wrath
Merciless Claws
Predator
Double-Clawed Rake
Sabertooth
Tireless Energy
1/2
Pouncing Strikes
Taste for Blood
Survival Instincts
Dreadful Bleeding
Sudden Ambush
Moment of Clarity
Savage Fury
Berserk
Panther's Guile
Rampant Ferocity
Infected Wounds
Tiger's Tenacity
Wild Slashes
Berserk: Heart of the Lion
Blood Spattered
Soul of the Forest
Carnivorous Instinct
0/2
Frantic Momentum
2/2
Saber Jaws
0/2
Apex Predator's Craving
Feral Frenzy
Convoke the Spirits
Lacerating Claws
Veinripper / Rip and Tear
Lunar Inspiration / Chomp
Frantic Frenzy
Ashamane's Guidance
Hunger for Battle
Circle of Life and Death
Unseen Predator
4/4

As Wildstalker you will be raking. A lot. Tireless Energy iconTireless Energy is generally not recommended, as Merciless Claws iconMerciless Claws is much better in single target, whereas Tireless Energy iconTireless Energy is pretty low-power everywhere-- even if it is better in AoE than Merciless Claws iconMerciless Claws. Due to the focus on Rake iconRake in this build, Double-Clawed Rake iconDouble-Clawed Rake should be considered mandatory. It is far and away your best AoE node in the top tree, so much so that it providing 0 single target isn't a compelling enough reason to drop it.


In the bottom, If you're not getting good uptime on Hunger for Battle stacks/need more boss damage and aren't pulling mobs onto the boss; then you can remove it for something else. Rip and Tear iconRip and Tear is the pure AoE option, whereas Carnivorous Instinct iconCarnivorous Instinct and Ashamane's Guidance iconAshamane's Guidance are fairly good at both. Lunar Inspiration iconLunar Inspiration is a niche pick if target counts are low, but realistically its unlikely to be worth choosing, unless you want to just for the dot-centric gameplay.


For the hero talents you should always play Twin Sprouts. Root Network can be selected over Resilient Flourishing for AoE, though it costs quite a bit of single target damage so its generally not recommended you do so.


Never Take
Niche
Optional
Take

Specialization Tree

Tiger's Fury
Omen of Clarity
Coiled to Spring
Primal Wrath
Merciless Claws
Predator
Double-Clawed Rake
Sabertooth
Tireless Energy
0/2
Pouncing Strikes
Taste for Blood
Survival Instincts
Dreadful Bleeding
Sudden Ambush
Moment of Clarity
Savage Fury
Berserk
Panther's Guile
Rampant Ferocity
Infected Wounds
Tiger's Tenacity
Wild Slashes
Berserk: Heart of the Lion
Blood Spattered
Soul of the Forest
Carnivorous Instinct
0/2
Frantic Momentum
2/2
Saber Jaws
0/2
Apex Predator's Craving
Feral Frenzy
Convoke the Spirits
Lacerating Claws
Veinripper / Rip and Tear
Lunar Inspiration / Chomp
Frantic Frenzy
Ashamane's Guidance
Hunger for Battle
Circle of Life and Death
Unseen Predator
4/4

Consumables

TypeConsumable
DPS PotionLight's Potential iconLight's Potential or a bit riskier (for more damage): Draught of Rampant Abandon iconDraught of Rampant Abandon
Healing PotionSilvermoon Health Potion iconSilvermoon Health Potion
FoodAny main-stat feast. For example: Harandar Celebration iconHarandar Celebration
FlaskHighest simming of Flask of the Magisters iconFlask of the Magisters (default) /Flask of the Blood Knights iconFlask of the Blood Knights/Flask of Thalassian Resistance iconFlask of Thalassian Resistance/Flask of the Shattered Sun iconFlask of the Shattered Sun
Oil/StoneThalassian Phoenix Oil iconThalassian Phoenix Oil
Augment RuneVoid-Touched Augment Rune iconVoid-Touched Augment Rune

Gearing

Stat Priority

WARNING

Don't follow any Stat Priority you find. You should always sim your character to decide what gear to equip.

Gems and Enchants

TIP

Listed are the Leech enchants. You can optionally use the Speed or Avoidance variations if you prefer.

SlotGem/Enchant
Gems1x Indecipherable Eversong Diamond iconIndecipherable Eversong Diamond This meta gem gives more main stat than the crit effect one this expansion. Fill the rest of your gems with whatever sims highest in Top Gear
WeaponAcuity of the Ren'dorei iconAcuity of the Ren'dorei
HelmetEmpowered Hex of Leeching iconEmpowered Hex of Leeching
ShoulderSilvermoon's Mending iconSilvermoon's Mending
ChestMark of the Worldsoul iconMark of the Worldsoul
LegsForest Hunter's Armor Kit iconForest Hunter's Armor Kit
BootsShaladrassil's Roots iconShaladrassil's Roots
RingEyes of the Eagle iconEyes of the Eagle

Crafting

Crafting Order:

Firstly, you can craft a veteran piece gear without using a spark, and place an embellishment on it. I'd recommend that you craft 246 Bracers with Arcanoweave Lining iconArcanoweave Lining.

With your sparks:

If you're a mythic raider, you can choose to gamble on acquiring a myth track weapon early (2h polearm drops from 2nd boss: Inescapable Reach iconInescapable Reach), and instead upgrade a hero track weapon to 6/6 for now. This is more efficient crest wise in the long run, but can lead to slower progression by missing out on the early power boost if your gamble fails.

Endgame ideal is on Wrists + Cloak/Loa Worshipers Band, but you should try to get your item level as high as you can in all slots.

Trinkets

These trinket lists are in rough estimated order of strength, assuming the highest item level version of the items. This will likely change with tuning. Delve trinkets are currently missing.

For use in Raid:

TierTrinketNotes
S TierAlgethar's Puzzle Box iconAlgethar's Puzzle Box2 min on-use trinket. Cast right before you use Berserk/Tiger's Fury
A TierRadiant/Umbral Plume iconRadiant/Umbral PlumeUsually want to see this to Radiant
Gaze of the Alnseer iconGaze of the Alnseer
B TierRanger-Captain's Iridescent Insignia iconRanger-Captain's Iridescent InsigniaBest-in-Slot in pure 2t and 2t only.
Emberwing Feather iconEmberwing FeatherThis is much worse if you already have another on use like Algethar's Puzzle Box iconAlgethar's Puzzle Box
Light Company Guidon iconLight Company GuidonPair with Berserk. This is much worse if you already have another on use like Algethar's Puzzle Box iconAlgethar's Puzzle Box
C TierHeart of Wind iconHeart of Wind
Solarflare Prism
Undreamt God's Oozing Vestige iconUndreamt God's Oozing Vestige
Kroluk's Warbanner iconKroluk's Warbanner

CAUTION

Algethar's Puzzle Box iconAlgethar's Puzzle Box is likely undersimming in dungeons for now. Fix is imminent.

For use in M+:

TierTrinketNotes
S TierAlgethar's Puzzle Box iconAlgethar's Puzzle BoxCast time is a bit annoying, but use before berserk
Radiant/Umbral Plume iconRadiant/Umbral Plume
Gaze of the Alnseer iconGaze of the Alnseer
B TierSolarflare PrismBest alternative passive trinket.
Heart of Wind iconHeart of WindA decent stat stick
Ranger-Captain's Iridescent Insignia iconRanger-Captain's Iridescent InsigniaExcellent for low-target/single target in dungeons. Bad with increased targets.
Undreamt God's Oozing Vestige iconUndreamt God's Oozing VestigeFine in mid target counts, but its value is delayed towards the end of pulls, which isnt ideal.

Trinket FAQ

Q: Should we be playing double on-use trinkets?

A: No, Feral will typically play just one on-use. Ranger-Captain's Iridescent Insignia iconRanger-Captain's Iridescent Insignia is fine if you don't have better alternatives.

Q: Why are Radiant Plume and Umbral Plume listed together?

A: Because you can switch between them by activating its on-use effect and cannot wear both at the same time.

Q: Are any of the delve trinkets good?

A: Not really. Drum of Renewed Bonds is fine for its item level. You can treat it as a slightly better Heart of Wind iconHeart of Wind, except its item level doesn't go up to Myth track. (hence why it is not in the trinket list)

Q: Why do damaging items deal more damage as Wildstalker?

A: The Wildstalker Hero Talent Vigorous Creepers iconVigorous Creepers also buffs the damage of non-druid effects.

Miscellaneous

What is snapshotting?

Snapshotting is when a damage-over-time (DOT) effect benefits from certain buffs based on how things were when it was applied, rather than dynamically adjusting to the current state. It takes a "snapshot" of those buffs whenever you apply the dot.

Note: You will not necessarily upgrade every snapshot.

Which bleeds snapshot which buffs?

DoTTiger's Fury iconTiger's FuryPouncing Strikes iconPouncing Strikes
Rake iconRake
Rip iconRip
Primal Wrath iconPrimal Wrath
Lunar Inspiration iconLunar Inspiration
Dreadful Wound iconDreadful WoundOnly Upgrades
Feral Frenzy iconFeral FrenzyEach direct hit separately

TIP

Pouncing Strikes iconPouncing Strikes can be applied via Shadowmeld iconShadowmeld or Prowl iconProwl

A dot will ideally be applied only when 30% or less of the prior dot remains. This triggers a mechanic known as “pandemic,” which is common to most damage over time spells.

What is “pandemic range?”

This term refers to a DoT mechanic in WoW. The baseline duration of a DoT can be extended by up to 30% if a target is already affected by that DoT. Due to the 30% cap on extension, DoTs generally shouldn't be refreshed too early, as potential ticks will be lost. The ideal window of time to refresh a DoT is known as its “pandemic range.”

Let’s use an example. Consider a 10 second DoT:

  • Refresh with 1s remaining: the new DoT will be 11s long (10s baseline duration + 1s from prior DoT)
  • Refresh with 3s remaining: the new DoT will be 13s long (10s baseline duration + 3s from prior DoT)
  • Refresh with 8s remaining: the new DoT will still be 13s long (10s baseline + up to 30% from prior DoT)

It is therefore most efficient to wait until 70% or more of your bleed has ticked to refresh its DoT.

Fun trivia: the name “pandemic” derives from an old warlock passive that was eventually integrated as a baseline feature of damage over time spells.

What is “clipping?”

Clipping refers to refreshing a dot prior to its pandemic window.

Macros

Here, we provide a list of helpful macros. These macros are not required, but may be of use to you. Customize them as you see fit.

Cast Ursol's Vortex at your cursor location (@cursor macro):

#showtooltip
/cast [@cursor] Ursol's Vortex

Use your trinket(s) and/or weapon at the same time as an ability:

Some trinkets and weapons should be used with a major cooldown. A lot of players will bind these items with Berserk.

  • 13 is the top trinket slot
  • 14 is the bottom trinket slot
  • 16 is your weapon slot

If you would like to use all three items with Berserk, use this macro:

#showtooltip
/use 13
/use 14
/use 16
/cast Berserk

This macro may be modified. For example, the macro below only uses the 2nd trinket with Berserk:

#showtooltip
/use 14
/cast Berserk

Shadowmeld into Rake

Need to press twice for it to work. If you press it once, it will only Shadowmeld (which you will want to do sometimes)

#showtooltip
/castsequence [nostealth] reset=5 Shadowmeld, Rake

Cast Entangling Roots on your mouseover target:

This macro casts Entangling Roots on your mouseover target. If your mouse is not hovering over a target, the macro instead casts Entangling Roots on your current target.

#showtooltip
/cast [@mouseover, harm, nodead] [] Entangling Roots

Dispel/Soothe on the same bind:

This is the classic help/harm macro, but using mouseovers as well.

#showtooltip
/cast [@mouseover, harm, nodead] Soothe; [@mouseover, help, nodead] Remove Corruption; [harm, nodead] Soothe; Remove Corruption

Skull Bash your Focus target:

This macro casts Skull Bash on your focus target. If you have not set a focus target, the macro instead casts Skull Bash on your current target.

We recommend creating a keybind that will assign a target as your focus with one click. This option can be found in the game's keybind settings.

#showtooltip
/cast [@focus, harm, nodead] [] skull bash

Rebirth/Motw in one button:

This macro casts Rebirth on your current friendly but dead mouseover target. If your ally is alive, the macro instead casts Mark of the Wild.

#showtooltip
/cast [@mouseover, help, dead] Rebirth; Mark of the Wild

Why does my mouseover macro not work?

You probably have it bound to a mouse button, which doesn't allow mouseover macros by default. To fix this, you can use an addon like Clicked, or just map the mouse-button to a different key. Backtick (`)/Tilde (~) can also have this issue. If you don't have it bound to a mouse-button and it still doesn't work, then there is likely an issue with the macro itself. In this case, it's almost always the ommission of help, harm or exists in the brackets containing mouseover.

Useful WeakAura(s) and Addons

See here for a list of Addons that work/will work for Midnight. This section will get updated once options become more stable.

Feral Druid Abbreviations

ShortcutNameShortcutName
tfTiger's Fury iconTiger's Furyomen/ccOmen of Clarity iconOmen of Clarity
coiledCoiled to Spring iconCoiled to SpringpwPrimal Wrath iconPrimal Wrath
mcMerciless Claws iconMerciless ClawstcThrashing Claws iconThrashing Claws (can also be theorycraft)
predPredator iconPredatorDCRDouble-Clawed Rake iconDouble-Clawed Rake
TETireless Energy iconTireless EnergySASudden Ambush iconSudden Ambush
SISurvival Instincts iconSurvival InstinctsRFUsually Rampant Ferocity iconRampant Ferocity (sometimes its Raging Fury iconRaging Fury)
IWInfected Wounds iconInfected WoundsLILunar Inspiration iconLunar Inspiration
PSPredatory Swiftness iconPredatory SwiftnesszerkBerserk iconBerserk, sometimes Incarnation: Avatar of Ashamane iconIncarnation: Avatar of Ashamane
incarnIncarnation: Avatar of Ashamane iconIncarnation: Avatar of Ashamane, sometimes Berserk iconBerserkTFBTaste for Blood iconTaste for Blood
TTTiger's Tenacity iconTiger's TenacityLionBerserk: Heart of the Lion iconBerserk: Heart of the Lion
MOCMoment of Clarity iconMoment of ClarityFrenzy(band)Berserk: Frenzy
BRSBrutal Slash iconBrutal SlashCICarnivorous Instinct iconCarnivorous Instinct
FMFrantic Momentum iconFrantic MomentumSJSaber Jaws iconSaber Jaws
ConvokeConvoke the Spirits iconConvoke the SpiritsHOTWHeart of the Wild iconHeart of the Wild
SOTFSoul of the Forest iconSoul of the ForestR&T/TearRip and Tear iconRip and Tear
VRVeinripper iconVeinripperFFFeral Frenzy iconFeral Frenzy Surrender
AG incarnAshamane's Guidance iconAshamane's Guidance for Incarnation: Avatar of Ashamane iconIncarnation: Avatar of AshamaneAGUsually refers to AG incarn
1min vokeAshamane's Guidance iconAshamane's Guidance for Convoke the Spirits iconConvoke the SpiritsCircleCircle of Life and Death iconCircle of Life and Death
ApexApex Predator's Craving iconApex Predator's CravingDOTCDruid of the Claw Hero Talent
WSWildstalker Hero Talent, rarely Wild Slashes iconWild SlashesRARuthless Aggression iconRuthless Aggression
KSKilling Strikes iconKilling StrikesFRFrenzied Regeneration iconFrenzied Regeneration
rejuvRejuvenation iconRejuvenationowlMoonkin Form iconMoonkin Form
dispel/decurseRemove Corruption iconRemove CorruptionIFIronfur iconIronfur
WCWild Charge iconWild ChargeCloneCyclone iconCyclone
VortexUrsol's Vortex iconUrsol's VortexMass RootMass Entanglement iconMass Entanglement
RoarStampeding Roar iconStampeding RoarWHIWell-Honed Instincts iconWell-Honed Instincts
vateInnervate iconInnervateincapIncapacitating Roar iconIncapacitating Roar
bashMighty Bash iconMighty Bash, sometimes Skull Bash iconSkull BashvigorUrsine Vigor iconUrsine Vigor
1min roarImproved Stampeding Roar iconImproved Stampeding RoarinspirationLycara's Inspiration iconLycara's Inspiration
RootsEntangling Roots iconEntangling Rootsbrez/cr/brRebirth iconRebirth
BarkBarkskin iconBarkskincpcombo points